Sunday, October 27, 2019

Week 21-26/19

Investigation:


Texturing will be very important for this project. I do not want it to look poorly made with how much work I am planning to put into it. This video explains both texturing and bump mapping in blender cycles and I will be applying this knowledge next week. Because I have to use cycles most basic things will be a bit harder and take more time. I wish I could have used blender render, but I would have to re-texture the models I had gotten off of blend swap.

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This is what I want my scene to look like. I am struggling to figure out how to do this. I don't want to make a whole bunch of separate objects so what I am trying is to make hill like structures then add a texture and then do a little bit of separate objects. I am worried about tackiness and struggle to render because it is in cycles. Hopefully everything will work out in the end. If it doesn't I'll just have to keep down sizing and taking things out of the scene.

Next Week:
If I don't finish texturing I will still work on that, but If I haven't I plan to work on rigging the two models. They are modeled in such a way it will be quite easy to add a rig to them. I have never attempted a project this big so I am excited to see the final project. I just know I will start having to work outside of school if I want to get this done this marking period so I can start on something new. I do not plan to work on this all year.
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Monday- watched presentations
Tuesday- watched presentations
Wednesday- watched presentations
Thursday- worked on modeling terrain
Friday- blogpost/texturing

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